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๐Ÿ’ฐ Turn Economy

Every 60 seconds, thirty-one decisions are resolved at once. Here's what the kingdom actually does with a turn.

The turn clock

A game runs for 32 turns max. Each turn lasts 60 seconds in real time. When the clock hits zero, everyone's submitted moves are resolved simultaneously โ€” declarations, actions, dragon attacks, special function events, deaths, and treasury updates all land at once.

Submit early, submit often You can submit and re-submit as many times as you want during the 60-second window. The server only reads your last submission when the timer expires.

Each turn, every player does three things

  1. Declare โ€” how much gold you pledge to the treasury this turn. Must be at least your role's minimum tax ร— the king's tax rate.
  2. Pick an action โ€” one of the actions available to your role (work, invest, tournament, forest, etc).
  3. Seal & Submit โ€” locks in both choices.

In parallel the king is setting the tax rate, choosing whether to collect taxes, and deciding whether to bribe the dragon with treasury gold.

Declarations vs. taxes

You pledge any amount โ‰ฅ your minimum tax. The minimum tax is your base (1/2/4/8g for peasant/citizen/knight/prince) multiplied by the king's tax rate (1xโ€“4x). Higher declarations are entirely optional โ€” you can be generous or strictly minimum.

When the king decides to collect, every player hands over their pledged amount. Gold above the declared amount is yours to keep. If you don't have what you declared, you enter debt slavery โ€” forced into work-only action at a reduced rate until your debt is paid off.

Tax multiplierMin tax: peasantMin: citizenMin: knightMin: prince
1x1g2g4g8g
2x2g4g8g16g
3x3g6g12g24g
4x4g8g16g32g

Actions

One action per turn per player. Your role determines which actions are available.

Available to all non-king roles

Role-specific

Secret (special function only)

Revolt mechanics

The higher the tax rate, the more likely the subjects revolt when taxes are collected. A revolt can produce one of three outcomes:

Revolt probabilities (balanced preset):

Tax rateKill kingPartial lossPeople refuseClean
1x10%5%10%75%
2x15%15%20%50%
3x25%20%20%35%
4x35%30%15%20%

Passive treasury flow

Even without collecting taxes, the treasury moves every turn from two passive sources:

Net: ~+334g/turn to the treasury baseline. At that rate alone, the kingdom cannot reach 10,000 in 32 turns โ€” you must collect or slay the dragon.

Debt slavery

If you declared more than you could pay, you owe the treasury the difference. Your next turns are forced into a special "debt work" action at a reduced rate until the debt is cleared. Peasants earn 4g/turn, citizens 8g, knights 16g, princes 32g. During debt you cannot take any other action.